Screen recording is capturing on-screen video as it plays, using built-in OS recorders or third-party software. It is the fallback piracy route that DRM cannot fully close on desktop web, because the content is decrypted for display. It can be blocked in native mobile apps and only deterred on desktop browsers.
Screen recording captures on-screen video as it plays, using built-in tools like the Windows Game Bar, macOS screen capture, or third-party software such as OBS. Because the video must be decrypted to be displayed, screen recording is the piracy route that pure encryption and DRM cannot fully close on their own.
The most effective deterrent on web is dynamic watermarking: overlaying the viewer's name, email, or IP so any recording carries the recorder's identity. HDCP and hardware DRM close the capture-card and mobile paths. Honest platforms are clear that desktop-web recording is deterred, not eliminated.
Treat screen recording as a deterrence-and-trace problem, not a block-everywhere problem. Combine app-level blocking where possible with visible watermarking everywhere else.